There’s always a new and dangerous combat waiting for you in Zula. You can prove your fighting skills in 8 different game modes, single-handedly or in a team.
The goal of a deathmatch game is to kill as many other players as possible before time is up. Once the match is over, the winner is the player that accumulated the greatest number of kills.
The goal of team deathmatch mode is to kill as many players from the opposing team as possible before time is up or until the kill count is reached. Once the match is over, the winner is the team that accumulated the greatest number of kills.
In sabotage mode, one of the teams plants a bomb and the other team tries to deactivate it. Once the match is over, the winner is the team that accumulated the greatest number of points.
The objective of Capture the Flag is to capture the opposing team's flag and bring it back to the your team's flag. Points will only be added if the enemy doesn’t have possession of your team’s flag.
When the game starts, a player is randomly tagged as “Wanted” and a bounty is placed on his head. Whoever kills the “Wanted” player receives the bounty and becomes the next “Wanted” player. The player with the most bounty collected wins the game. When a player is tagged as “Wanted” his health is refilled and is invincible for several seconds.
In escort mode, the team must protect an armored car to reach extraction points. Besides the final extraction point, there are 2 check points along the way. Points will added when the vehicle reaches each extraction point.